Description
📷 TRAILER | 📚 DOCS
🌲Fully Procedural Landscape System (Save Hours of Manual Work)
- Advanced auto-material with slope-based terrain blending for instant natural results
- Seamlessly combine automatic placement + manual painting for full creative control
- Built-in support for paths, grass, soil, snow, and riverbeds
- Quickly iterate environments without rebuilding materials
🎨 Highly Customizable Landscape Materials
- Real-time control over:
- Base color and tint
- Normal intensity
- Texture tiling and scale
- Integrated puddle system with adjustable depth, reflectiveness, and randomness
- Global controls for color variation and noise to break repetition
- Optional Runtime Virtual Texture (RVT) workflow for advanced blending
❄️ Dynamic Weather & Seasonal Control
- Toggleable snow layer across the entire landscape
- Easily switch between snow and moss on props and rocks
- Fully customizable rain & snow VFX (speed + color control)
- Designed to quickly adapt your scene between seasons or moods
🌿 Advanced Vegetation System (Realistic & Performant)
- Fine-tune vegetation with controls for:
- Base color and saturation
- Specular highlights
- Built-in wind system:
- Local leaf movement for detail
- Global wind for full-tree motion
- Adds life and motion to your environments instantly
🪨 Smart Material System for Props & Rocks
- Fully adjustable moss and snow coverage
- Customize:
- Surface blending amount
- Moss color
- Snow color
- Easily reuse assets across different biomes without reauthoring textures
🌬️ Environment-Wide Wind & VFX Control
- Directional wind system affecting flags and foliage
- Simple controls directly in Unreal’s Details Panel
- Consistent environmental motion across the entire scene
🧱 Production-Ready Asset Library
- 110+ unique meshes + 8 creature assets
- 60+ high-quality textures (2K resolution)
- 34+ material instances for fast iteration
- Clean, optimized setup ready for immediate use
🚀 Built for Modern Unreal Engine Pipelines
- Nanite-ready assets for high performance and detail
- Auto-generated collisions
- Compatible with Unreal Engine 5.4 – 5.7
- Supports both Windows and Mac development
💡 Why Developers Love This Pack
- Drastically reduces environment setup time
- Flexible enough for multiple biomes and styles
- Built for both realism and scalability
- Perfect for games, cinematics, and open-world prototyping
🧩 Please Enable The Following Plugins:
1) HDRIBackdrop
2) Water
3) PCG
Technical Details
🔧 Technical Details
Number of Unique Meshes: 110 + 8 creatures
Collision: (Automatically Generated)
LODs: Nanite
Number of Materials: 6 + 8 VFX Materials
Number of Material Instances: 34 + 11 vfx Material instances
Number of Textures: 60+14 creature texture
Texture Resolutions: (2048×2048)
💻 Supported Development Platforms
🪟 Windows: (Yes) | 🍎 Mac: (Yes)
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