Signage VOL.1 – Town and City (Nanite and Low Poly)

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

NOTE: These assets all are constructed using Nanite for high-quality fidelity polycounts and include low poly versions as well!

Art created by Dekogon Studios Artists.

Technical Details

Features:

  • 250 Meshes ( Split between nanite and low poly versions of each mesh including additional variant meshes)
  • High quality and fidelity texture sets – 4k textures
  • Master material setup that control the majority of all props and models
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic Post Process and Look Up Table
  • Optimized for games
  • Includes both nanite and low poly versions of each mesh
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models
  • This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: SmallProp

Number of Meshes: 262

Number of Materials and Material Instances: 31

Number of Textures: 69

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Documentation and Creditshttps://www.notion.so/dekogon/Signage-c118def2aba34e03817bdba64cddc7d9?pvs=4


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