Description HG Decals – Sacred Geometry Bundle A decals asset pack of 264 Sacred Geometry designs. Main Features: High Quality Decals 264 unique Sacred Geometry designs 3 Grunge Textures Fully customizable Scalability All the textures come in five different sizes from 512 x 512 to 4096 x 4096 to accommodate various scenarios of usage. Use the included textures to create …
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Stylized Viking Textures – RPG Environment
Description Content: 1x Cliff 1x Leaves 1x Blood 2x Frozen Leaves 1x Grass 1x Cliff & Grass 1x Grass & Snow 1x Mud & Leaves 1x Mud & Blood 1x Wall 1x Sand & Stones 1x Snow & Dirt 1x Cliff & Snow 1x Wood & Hay Images rendered in Marmoset Technical Details Blueprints: 1 Levels: 1 Materials: 1 Material …
Read More »Brick Walls 04 – Scanned Photogrammetry Materials
Description Product Info This product includes 10 photogrammetry scanned materials made in various locations in Europe. These scans come in the form of 8K tillable PBR textures setup in Unreal Engine 5. Each material includes a Basecolor, Normal Map, Roughness Map, Height Map (if needed) and ORME map (R=AO, G=Roughness, B=Metallic, A=Emissive) This way you can use the materials in …
Read More »PCG Geometry Decals
Description Place high-fidelity geometry decals directly onto Unreal landscapes—automatically conforming, displacing, and blending into terrain with Nanite-ready results. Perfect for photogrammetry workflows, stylized terrain detailing, and cinematic-quality environments. [Showcase Video] | [Documentation] | [Join the Discord] Features ✅ Drag & Drop — add actors to your scene that auto-generate PCG-driven geometry on placement. ✅ Terrain-Conforming Geometry — decals snap to the underlying landscape. ✅ …
Read More »World Bending Shaders
Description World Bending Shaders Documentation | Demos | Showcase Video | World Bending Shaders includes 8 unique World Position Offset materials, each provided as a Material Function for easy integration and customization. In addition to WPOs, each function also generates dynamic normals to maintain accurate lighting across deformed surfaces. Types of Shaders Tiny Planet Shader – Classic little planet effect. …
Read More »Animated Clouds & Fog
Description Demonstration: Youtube Enhance your scenes with Animated Clouds, a high-performance 2D cloud animation pack designed for stunning visuals and optimized performance. This pack includes 16 sets of flipbooks, each utilizing motion vectors for ultra-smooth animations and normal maps for added depth and detail. Key Features: Motion Vector support for smooth cloud animations Normal Map for better lighting …
Read More »GRUNGY LENS | CUSTOM LENS DIRT VFX
Description 🎬 OVERVIEW VIDEO – Watch the showcase to see the real-time look, lighting interaction and optical behaviour in action. 📄 DOCUMENTATION – Read the docs for setup, best practices, and performance notes. 🖼️ SCREENSHOT GALLERY – Browse before/after comparisons and example compositions. 🎮 PLAYABLE DEMO – Download a small demo level to test the textures and shader setup interactively. …
Read More »Custom Lens Flare VFX
Custom Lens Flare VFX – this is lens flare rendering solution for Unreal Engine 4. Based on Particles and lens flare textures.Contains different lens flares textures and elements such as : light leaks,apertures,halo and etc. Designed and optimized specially for Virtual Reality and PC/Console games. Compatibility with UE versions: 4.20 to 4.26 [Video] [Visibility Check] [Documentation] Features: Smooth Lens Flare transition All …
Read More »14 SCIFI MATERIAL HARDSURFACE VOL 01
Description This Product includes 14 sci fi Materials for Substance designer and 4K PBR texture. You can use the PBR Textures for any program that works with PBR workflow! Technical Details Customizable features: Color Normal map detail level Tiling Tint Offset contrast Sataration Rotator Bump Offset All textures are seamless and Tileable. Number of Unique Materials and Material Instances: 14 …
Read More »Substrate Frosted Glass
Description Substrate Frosted Glass Make sure enabled project setting –> Substrate Materials, Substete opaque material rough refraction Substrate advanced visualization shaders. if not,the material is useless. Technical Details Features: Frosted Glass FrostedGlass Bubble FrostedGlass Reflection FrostedGlass Side FrostedGlass Depth Glass Side Number of Unique Materials and Material Instances: 7 Materials and 14 Instances Number of Textures: 1 HDR Texture Resolutions: …
Read More »Celes Anime Shader(Character Cel-Shader)
Description [Ver1.3 Updates] [Ver1.2 Updates Trailer video][Ver1.2 Showcase][Ver1.2 Multi Light Tutorial] [Ver1.1 Updates Trailer video] [Trailer video] [Showcase video] [Document] [Discord] CelesAnimeShader provides a solution for Japanese anime-style rendering, requiring no complex BP or C++ coding. With just a BaseColor texture, you can quickly transform your character into an anime-style rendering. The rendering core is based on custom shader lighting instead …
Read More »Stylized Domes Shader
Description ▶️ DEMO VIDEOS ✔️ Night ✔️ Day ✔️ From the inside ✔️ #Tutorial | How to Create a Sci-Fi Force Field in UE5 (Dome Shader) ✔️ #Tutorial | Create a Cyberpunk Hologram Shader in UE5 ✔️ #Tutorial | UE5: How to create an Energy Shield effect (Barrier Shader) A/D – Switches dome shaders. Spacebar – Start animation 🚨 Important! …
Read More »6 Stylize Material Grass And Stone
Description Hi dear friend This pack includes 6 high quality pbr materials that is produced with substance designer Technical Details Customizable features: Color Normal map detail level Tiling Tint Offset contrast Saturation Rotator Bump Offset Number of Unique Materials and Material Instances: 6 Material Number of Textures: 30 Texture Texture Resolutions: 4K Texture Supported Development Platforms: Windows: Yes Mac: Yes
Read More »REAL FLOW SKIES | HDRI BUNDLE VOL.2
Description 🎬 OVERVIEW VIDEO – Watch the showcase to see the REAL FLOW SKIES in action. REAL FLOW SKIES is a set of 5 high-fidelity, photorealistic HDRI panoramas enhanced with flowmap-based sky animation. All textures are created without any neural-generated content — every sky was captured in real Eastern European fields under different weather and time conditions to ensure true-to-life …
Read More »Accretion Disk
Description The main volumetric shaders are implemented as Post Process Materials that blend well with opaque objects in a scene, but objects with translucent materials require special care, because the correctness of the final image depends on relative positions of volumetric shapes and translucent objects. In this project, the main post process materials are rendered before translucency and thus should …
Read More »House Burning Wood 26 Customizable Fire Pack II City Burning
Description DEMO VIDEO Burning Wood 26 Pack. Includes Burning House, Two bonfires, Wagon, Ladder, Staircase, Wooden Chests, Table, Benches, Chair, Customisable material, all colours tweakable. Tiling textures. Burning carbon can be hidden to show unburnt wood planks. Wood planks can be hidden leaving just the burning carbon. Demo scene contains prebuilt assets such as the house …
Read More »Concrete 04 – Scanned Photogrammetry Materials
Description Product Info This product includes 10 photogrammetry scanned materials made in various locations in Europe. These scans come in the form of 8K tillable PBR textures setup in Unreal Engine 5. Each material includes a Basecolor, Normal Map, Roughness Map, Height Map (if needed) and ORME map (R=AO, G=Roughness, B=Metallic, A=Emissive) This way you can use the materials in …
Read More »60 Futuristic Screen Material with Screen Props Pack / AI SOURCE
Description ———————————————————————————————– Discord Video Live Document ( Note: This document is a generic live document for all of our UE4,5 products.) ———————————————————————————————– All of these drawings contain high quality, the colors, shapes and speeds of these drawings can be changed with parameters, and you can even create the designs you want with simple parameter settings. If you want …
Read More »10 Material SciFi Floor Hardsurface
Description Hi dear friend 10 Material Scifi Floor Hardsurface This pack includes 10 high quality pbr materials that is produced with substance designer Technical Details 10 Material Scifi Floor Hardsurface This pack includes 10 high quality pbr materials that is produced with substance designer Customizable features: Color Normal map detail level Tiling Tint Offset contrast Saturation Rotator Bump Offset All textures …
Read More »Outline Material Overlay
Description You can customize it ! Check this Tutorial video. https://youtu.be/mahrAwc5O88 this is using overlay method of unreal5. You can check how to customize it in material, blueprint. color, glitch, noise strength, size, movement, speed, color variation, fire, etc.. Technical Details Number of Materials: 12 Number of Material Instances: 12 Number of Textures: 6 Texture Resolutions: Resolution 1 512
Read More »Cubes Dissolve
Description Version 3.0: Playable Character & Tutorial (How to add dissolve to Your PlayerCharacter) Playable Character (only Cubes Dissolve): Video …… Version 2.0: Able to use Skeletal Mesh: Paragon: Wukong Infinite number of materials Manually adjust each material: Tutorial on Paragon Mesh Select the mesh and objects you want to remain after the dissolve effect. You have the option to …
Read More »Ice & Crystal Shaders
Description Updated for UNREAL ENGINE 5.3-5.4! Welcome! This package was developed for developers of games in the space genre, as well as in the style of fantasy and adventure. The asset contains a package with crystals and ice, including stylized meshes and materials. The asset is very easy to use. Materials and instance materials of ice and crystals have been …
Read More »“road to gorge” package of materials
Description The package consists of 11 Materials (road and rocks). Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion) and one combined map. Resolution 2048×2048. Video: https://youtu.be/1xRx5YlBp-Q Technical Details Features: The package consists of 11 Materials (road and rocks). Materials: Materials parallax. Materials displacement (distance based tessellation). 4-Way Blend Material (distance based tessellation). Texture Resolutions: …
Read More »Spherical Shader
Description Preview: https://youtu.be/HVSlC3Dm624 UPDATE: This shader affects the rendering of standard polygonal mesh and is fully compatible with UE4. However, it has known issues with Nanite and is NOT fully compatible with UE5. Description: Spherical Shader is a vertex shader that allows you to create the illusion of a spherical world by simply using a Material Function and a …
Read More »Vision Through Wall Material
Description This pack includes a post-process material that allows you to see meshes through walls. It is an excellent choice for stealth games where spotting enemies through walls is essential, as well as for sci-fi or mystical projects. Part of Material Mix. Video: https://youtu.be/_mPkRRZgWZY Technical Details Number of Materials: 1 Supported Development Platforms: Windows: Yes Mac: Yes
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