Playground Equipment VOL.3

This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

NOTES:

Ultimate Level Art Tool:

Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.

Technical Details

Features:

  • 16 Meshes
  • High quality and fidelity texture sets – most 2048 pixels +
  • Master material setup that control the majority of all props and models
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic Post Process and Look Up Table
  • Optimized for games but easily usable for arch viz!
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides
  • Includes test dynamic lighting scene

Texture Sizes:

  • 2048 [32]
  • 1024 [1]
  • 512 [1]
  • 256 [1]
  • 128 [3]

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: 45255 Tris for all assets combined (See documentation for individual polycounts)

LODs: Base LOD only

Number of Meshes: 16

Number of Materials and Material Instances: 14

Number of Textures: 37

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Documentation and Credits:

 


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