XAI – Multi-threaded AI | based on Actor and Physical Simulation!

Description

Create an optimized AI for your game with using physics simulation! AI created based on Actor, which will give you the greatest performance in the game! AIs also work with UE NavigationMesh! Do not support BehaviorTree, there is a separate object (XAITask) for additional logic! Also supports RootMotion AnimMontage! In the demo project already created examples of AI melee and ranged combat, which will help you learn the principle of this plugin faster!

 

Video:

 

Demo:

 

Docs: https://github.com/Dexied/XAIDemo/wiki


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