Description
Please see the link below for more info:
FEATURES, INCLUDED ASSETS, DOCUMENTATION & TUTORIALS
This is a simplified version of the Procedural Asset Creator. Comparison is available HERE.
REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)
Included example asset generators:
- Arrow Generator
- Axe Generator
- Book Generator
- Bow Generator
- Bucket Generator
- Column Generator
- Fence Generator
- Grass Generator
- Gun Generator
- Plant Generator
- Scroll Generator
- Shield Generator
- Sword Generator
- Well Generator
- Simple Generators: Tree, Bottle, Spyglass, Staff, Ladder, WIP House
… More tutorials are available in the documentation!
Simple Procedural Asset Creator allows you to create simple asset generators procedurally, using a universal node-based system, keeping all the workflow in-editor.
Main features:
- Possibility to create various types of simple asset generators
- 20 example asset generators included (+ Example how-to maps)
- Intuitive node-based system
- Easy spline shape-based mesh generation nodes
- A large set of exposed parameters for mesh generation rules
- Custom parameter system with formulas, bool conditions, and more
- Procedural mesh decals
- Angle-based mesh smoothing (+ All Smooth & All Flat options)
- HDRI lighting setup with many customization options
- Vertex Color control for easy material colorization
- Node instancing & ‘variations’ system
- Assets can be saved as regular Static Meshes & exported as .FBX or .OBJ
- Full Blueprint project, clean & easy to extend
- … More, all described in the documentation.
Besides the documentation, the project contains 20 example generators with comments and a few extra node-usage example levels.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.