Post Apocalyptic Abandoned Coffee Shop Drive Thru

Description

An abandoned Drive-Thru Coffee Shop in a Post-Apocalyptic setting. The environment uses a modular workflow, so you can easily make new layouts. This project includes everything pictured (Excluding Characters). Each asset was created for realistic AAA quality visuals, style, and budget.

Trailer: https://youtu.be/XIYxUuwypdI?si=vs9AxUdV_c3jlnM4

 

Features:

  • Over 190 Mesh Assets
  • Over 310 Textures
  • Channel Packed Metalness / Roughness / Ambient Occlusion
  • Use of Layered Materials for architectural assets
  • Modular construction and design
  • Consistent Lightmap UVs
  • Cinematic Post Processing
  • Vertex paint setup for Architecture
  • Fully detailed models

 

 

Texture Sizes:

  • 4096 (42)
  • 2048 (201)
  • 1024 (41)
  • 512 (18)
  • 256 (13)

 

 

Triangle & Vertex Counts:

Overall Scene Triangle Count: 4715287

Highest Asset Vertex Count: 42106

Lowest Asset Vertex Count: 6

Average Asset Vertex Count: 1573

 

 

Additional Stats:

Scaled to Epic skeleton: Yes

Collision: Simple Collison On Nearly All Props

Vertex Count: NA

LODs: No but easily generated using Unreal’s LOD generator tool

Number of Meshes: 191

Number of Materials and Material Instances: 146 Materials (23 Master / 98 Instances / 25 Material Functions)

Number of Textures: 315

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows / Mac / PS4 / Xbox


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