Description
❖ Key Features ❖
- 42 clay-like props and foliage, including houses, props, trees, flowers, and RVT grass.
- Toon Outline and ‘Kuwahara Filter’ post-process materials. These shaders produce a painting-like visual effect.
- Global wind parameters that allow all instances of trees and flowers to sway with the wind.
- A light function for the directional light that pans cloud shadows across the entire scene.
- Particle effects, including wind trails, chimney smoke, and ambient dust.
- A clay landscape material and single layer water material.
- Every master material provides many parameters for tweaking the look of each material instance.
❗Update 1.1 (July 2024): Fixed issue with post-process exposure settings in levels.
Disclaimer: This Project Supports Lumen for Unreal Engine 5.0+
Lumen Documentation: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
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