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Common Loading Screen

Description

CommonLoadingScreen Plugin for Unreal EngineBy eelDev

The CommonLoadingScreen Plugin is a powerful and modular loading screen system inspired by the Lyra Starter Game’s Common Loading Screen. This plugin extends that functionality to support earlier versions of Unreal Engine, while offering a clean and customizable solution for managing splash screens, level transitions, and on-demand loading displays.

Whether you’re creating a single-player experience or a large-scale multiplayer title, this plugin helps ensure your loading screens are polished, seamless, and player-friendly.

 

Key Features

  • 🚀 Splash/Startup Loading Screen support
  • 🔄 Loading screens during level transitions
  • 🕹️ Trigger loading screens on demand via Blueprint or C++
  • 🎮 Built on Unreal’s Common UI framework
  • 🔧 Compatible with UE5 and earlier versions

 

🧠 Why Loading Screens MatterLoading screens are more than just a transition—they’re a key part of your game’s user experience.

In games with large maps, streamed assets, or multiplayer sessions, loading screens help bridge the gap between scenes, hide technical loading processes, and even deepen immersion. With thoughtful design, they can:

  • Improve user experience by reducing confusion and keeping players informed
  • 🎨 Reinforce your game’s identity through branding, visuals, and storytelling
  • 💡 Provide helpful information like tooltips, game lore, or gameplay tips
  • 🕒 Reduce perceived load times through animations, music, and UI feedback
  • 🔄 Handle dynamic content like streaming levels or connecting to servers

The CommonLoadingScreen Plugin makes all of this easy and modular—perfect for studios and indie devs alike.

🎥 Video Resources

 


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