Description
Demo: Video
Motion Capture (MoCap) studio recorded animation for third-person game, cinematic, cut-scenes, trailers …
Dual Character Combat Animation Pack made using Motion Capture Technology (Vicon MoCap technology)
26 motion capture (MoCap) animations, rigged to the UE4 Bone and running at a smooth 60 frames per second. Each animation is designed to bring your characters to life with fluid and realistic movements, ensuring a high level of immersion for players.
Key Features:
- Dual Character Combat Animations: Engage in intense combat scenarios with animations specifically designed for two characters.
- Third Person Animations: Perfectly suited for third-person perspective games, enhancing the action and drama of combat scenes.
- Rigged to UE4 Bone: Ensuring seamless integration and compatibility with the Unreal Engine 4 skeleton.
- Motion Capture (MoCap) Recorded: High-quality animations captured from real-life movements for ultimate realism.
- Cleaned Finger Animations: High-quality animations with detailed finger movements for added realism.
- 60 FPS Animations: Smooth and realistic animations running at 60 frames per second.
Animation List:
- Strangling with Wire
- Hitting with Back of Rifle (Melee)
- Dragging Injured Person
- Torturing Injured Person
- Kicking Person on the Ground
- Stand Up High Kick to Chest
- Groin Kick
- Stealth Kill
- Knife Kill
- Unarmed Attacking and DefendingAll Mocap!
These motion capture animations are ideal for a variety of game genres including action, TPS, stealth, and interrogation-themed games, this pack is a versatile addition to any developer’s toolkit.They are also perfect for cinematic scenes and trailers. Each animation is crafted to deliver intense, realistic combat experiences that will captivate your players and enhance your game’s overall quality.All animations are recorded using Motion capture technology with Vicon equipment and cameras.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.