Sound Sense PRO – Stealth AI: Sound Propagation, Player & NPC Hearing Simulation

Description

🎬DEMO VIDEO

📙Documentation |📶|💥BPS ASSETS

 

🔥Sound Sense PRO – Sound Propagation & Hearing Simulation for Stealth

Summary. Sound Sense PRO simulates how sound travels through a level: distance falloff, occlusion by materials, and transmission through openings (windows, doors). NPCs (or any actors) can “hear” sounds via a receiver component and react based on intensity and path. Works for single-player and multiplayer (server-side in MP).

 

👑Key Features:

  • Sound Sense View
    Visualizes wavefronts and a sound thread to the source. Color and vibration indicate distance/intensity. If the direct path is blocked, a curved thread shows the actual route.
  • Per-Sound Intensity & Thresholds
    Set how far each sound can travel. Material absorption is applied for walls and obstacles. Guards/NPCs can be configured to react only to loud enough sounds.
  • Receivers on Any Actor
    Add a lightweight sound receiver component to pawns or actors to detect sources and trigger your gameplay logic.
  • Occlusion & Openings
    Handles blocked lines and open paths (windows, doors, vents). NPCs can estimate not only that “a sound came” but also a plausible origin (e.g., an open window).
  • Single-Player & Multiplayer
    Efficient in SP. In MP, calculations run server-side for consistent behavior and sync.
  • Integration
    Complements
    🔗NPC Eyes Sight System – PRO for stealth scenarios that combine light/shadow visibility with sound awareness.

Technical details

Features:

  • Easily integrated into your project
  • Easy to configure and use
  • Multiplayer support
  • Flexible settings for your project
  • Free support in our discord server

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • ASSoundSenseWaveBox(Type: Runtime)
  • USSoundSenseSender(Type: Runtime)
  • USSoundSenseReceiver(Type: Runtime)
  • ASSoundSenseDirector(Type: Runtime)

Number of Blueprints: 4

Number of C++ Classes: 5

Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Supported Target Build Platforms: Win64, Mac, Linux

Documentation Link: Documentation,

Example Project: Included

Important/Additional Notes:


How to Install/Import?

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