3D Working Gloves Model For Metahumans 146 & UE5 Skeletons – Rigged

Description

Realistic 3D model of Working Gloves 146 – All MH Bodies & UE5 Skeletons – Rigged

Our Tutorials:

How to Use Assets on Metahumans

How to Use Assets on UE5 Mannequins

How to Fix Overlaps With Opacity Masks

How to Fix Overlaps With Mesh Editing Tools

How to combine assets

How to retarget animations

How to edit materials

How our Blueprints work

How to do Skinning

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Since many customers do not need a complete outfit,

we have decided to upload individual clothing assets in response to numerous requests,

so that you can use them for your avatars.

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OVERVIEW https://youtu.be/X_3tnr5i9Os

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– 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)

– 100% compatible with UE5 Skeleton Manny and Quinn

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These bodies are not Metahuman bodies. They are our creations.

However they have exactly the same shape as the Metahuman’s bodies.

So you can put this asset on your male or female Metahuman.

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Supported Metahumans bodies:

Normal/Average – Underweight/Average – Overweight/Average

Normal/Tall – Underweight/Tall – Overweight/Tall

Normal/Short – Underweight/Short – Overweight/Short

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DETAILS:

Male and Female bodies are included

This product supports Lumen for Unreal Engine 5.0+

https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

The project has 4k textures, which can affect fps.

PBR Materials

All objects, textures and materials have their own names

Model is built to real-world scale

Units used: cm

Doesn’t have Default names

Doesn’t have NGons

Doesn’t have Overlapping Vertices

Doesn’t have Overlapping Faces

Doesn’t have Overlapping UV Faces

Doesn’t have Missing textures


How to Install/Import?

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PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

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