Description
Blueprint created for manipulating the skeletal mesh at runtime.
Technical details
Please test the package (in the link below) before purchasing.
VR Headset (HTC) you can switch FP Character / VR character by pressing “shift +V”
Adding Custom Skeletal Meshes : Tutorial | Final
FP Character FIX : Video
Features:
- Kinetic sculptures
- Unique Blueprint for manipulating the skeletal mesh
- Works at runtime
- First Person Character Blueprint for Auto focus/zoom
Number of Skeletal Mesh: 9 Total
Number of Static Mesh: 6 Total
Number of Blueprints: 3 Master Blueprints, 8 child Blueprints for each tile total.
Textures: 2048×2048, 2 total.
Supported Development Platforms:
- Windows: 32/64 bit
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