Description
1. Supports multi-threading and asynchronous socket data processing, without blocking the game thread.
2. Supports multiple socket instances simultaneously.
3. Supports TCP client operations.
4. Supports TCP server operations.
5. Supports UDP client operations.
6. Supports UDP server operations.
Technical details
Features:
- 1. Supports multi-threading and asynchronous socket data processing, without blocking the game thread.
- 2. Supports multiple socket instances simultaneously.
- 3. Supports TCP client operations.
- 4. Supports TCP server operations.
- 5. Supports UDP client operations.
- 6. Supports UDP server operations.
Code Modules:
- SocketTools
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: Yes
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
Supported Target Build Platforms: (Win, Android, IOS, MAC, Linux)
Documentation Link: LinK
Example Project: LINK
Important/Additional Notes:
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

