Description
It is advanced hunting pack. Here you can find a lot of mechanics the biggest part of code of them are in components. It means that you can wasily plug them to your character and have a ready to play hunting mechanic. Code is very easy to read, here is a small value of “Cast to” nodes (Only to parent animal class). It is very good because you will not need to change a lot of code for themselves.
Preview video
Playable DEMO
Technical details
Features:
- Study new animals and after that
- Kill them by one shot
- Have more loot from them
- “Showing animal’s vulnerabilities” mechanics(watch video)
- “All animals visible” mode
- Organs system(brain, heart, lungs, stomach)
- 7 different traps
- Pickup/Drop/Swap system
- 4 full databases
- Binocular mechanics
- 5 types of animals
- Fox
- Wolf
- Doe
- Deer
- Pig
- 3 types of animal rarity:
- Bad
- Normal
- Legendary
We are using starter content and the ue4 mannequin
Number of Blueprints: 99
Input: Keyboard, Mouse
Network Replicated: No
P.S. There is a warning when opening engine versions 4.20 and 4.21, this warning is an engine bug.
Warning: Attempting to load an instance of a transient class from disk – Package:’../../../../../../4.21 AdvancedHuntingMarket/Content/AdvancedHunting/Level/L_Main.umap’ Object:’EnvQueryManager_0′ Class:’/Script/AIModule.EnvQueryManager’
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
