Advanced Fade Objects PRO – Object Fading with Tags, Colors and Multiplayer

Description

🎬DEMO VIDEO

 

🔥Advanced Fade Objects PRO – Automatic Object Transparency Control

Advanced Fade Objects PRO automatically makes objects transparent between the camera and the player using a single component. It works with meshes of any complexity and any number of materials, supporting unique fade colors per object. All transitions are handled in C++ for maximum performance, without the need to manually modify materials.

 

👑Key Features:

  • Automatic Transparency
    • Objects between camera and character fade smoothly.
    • Configurable fade rate for full control.
  • Flexible Material Support
    • Works with any number of materials and IDs.
    • Supports both Material Instances and base Materials (shadows remain if opacity >0.3).
    • Unique fade colors per object or actor.
  • Tag & Mode System
    • Use tags to differentiate which objects should fade.
    • Two operation modes: Inclusion and Exclusion.
  • Runtime Control
    • Enable, disable, or pause fading at runtime.
    • Offset by vector or height: define which parts of the actor fade.
  • Performance & Compatibility
    • All logic written in C++ for high FPS.
    • Supports both single-player and multiplayer.
    • Requires only one component for camera or character.

 

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.
  • Regular updates and continuous improvements.
  • Featured multiple times in Epic Games ShowCase.
  • Free Discord support and active community.
  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

 

Disclamer: This will not work with InstanceStaticMesh.

Technical details

Features:

  • Support for any number of colors for any number of objects
  • Only one component for character or camera
  • Different colors for each of the objects in the actor
  • Written in C++ for better performance

Code Modules:

  •  AdvancedFadeObjectsPROComponent (Type: Runtime)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win64, Android, Mac, IOS, Linux

Supported Target Build Platforms: Win64, Android, Mac, IOS, Linux

Documentation: Documentation

Example Project: Included

Important/Additional Notes:


How to Install/Import?

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