DISPLACED MOON LANDSCAPE

Description

NANITE SUPPORT

Landscape and background meshes are fully nanite meshes.

TESSELLATION SUPPORT

All materials come with displacement maps and landscape tessellation can be enabled inside the landscape master material. Note: Tessellation is it’s current situation has visual artifacts. This might improve with 5.8 or future versions.

 

LUMEN SUPPORT

Landscape, bushes, rocks, boulders and stones contribute to Lumen.

 

CUSTOMIZABLE

Extensive control over landscape material properties such as changing Color, Specular, Roughness, Normal, AO and more!

 

SCALE

Playable Area: 16 Square Kilometers Landscape.

Background: Designed using High Poly Nanite meshes.

 

VERSION

Released – v1.0 – UE5.7 – 2025-11-13

 

FEATURES

  • Procedurally modeled heightmap.
  • Real 1M Vertex density. Not stretched. Not scaled.
  • Tessellation and displacement support.

 

CONTENT

  • Landscape: 1
  • Backgrounds: 1

 

Note: UE 5.7 has tessellation artifacts like flickering. Epic might improve it in the future UE versions.

Note: UE 5.7 has an issue with setting up landscape paint layers. It’s under investigation on our side and we might or might not find a solution for it.

 

Technical details

Collision: Landscape: Yes | Background Mesh: No

LOD: Nanite

Material:

Material Instance: 1

Material Function: 13

Texture: 17

Texture Resolution: Mostly 4K

Platform: Windows x64

 

Additional Notes

This product supports Nanite for Unreal Engine 5.7+. Nanite Documentation

This product supports Lumen for Unreal Engine 5.7+. Lumen Documentation


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