Description
NANITE SUPPORT
Landscape and background meshes are fully nanite meshes.
TESSELLATION SUPPORT
All materials come with displacement maps and landscape tessellation can be enabled inside the landscape master material. Note: Tessellation is it’s current situation has visual artifacts. This might improve with 5.8 or future versions.
LUMEN SUPPORT
Landscape, bushes, rocks, boulders and stones contribute to Lumen.
CUSTOMIZABLE
Extensive control over landscape material properties such as changing Color, Specular, Roughness, Normal, AO and more!
SCALE
Playable Area: 16 Square Kilometers Landscape.
Background: Designed using High Poly Nanite meshes.
VERSION
Released – v1.0 – UE5.7 – 2025-11-13
FEATURES
- Procedurally modeled heightmap.
- Real 1M Vertex density. Not stretched. Not scaled.
- Tessellation and displacement support.
CONTENT
- Landscape: 1
- Backgrounds: 1
Note: UE 5.7 has tessellation artifacts like flickering. Epic might improve it in the future UE versions.
Note: UE 5.7 has an issue with setting up landscape paint layers. It’s under investigation on our side and we might or might not find a solution for it.
Technical details
Collision: Landscape: Yes | Background Mesh: No
LOD: Nanite
Material:
Material Instance: 1
Material Function: 13
Texture: 17
Texture Resolution: Mostly 4K
Platform: Windows x64
Additional Notes
This product supports Nanite for Unreal Engine 5.7+. Nanite Documentation
This product supports Lumen for Unreal Engine 5.7+. Lumen Documentation
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

