Custom Config

Description

The CustomConfig plug-in provides the ability to save and load the user’s settings into the ini configuration file.

And the CustomConfig plug-in provides a useful feature to synchronize user’s settings.

So it is useful to save the user’s gameplay options.

You can also use it to test the game by modifying the ini file and applying it immediately without restarting the game.

 

Please check the following documents for further instructions.

How to use CustomConfig : Link

 

Example Project : Link

Executable Demo : Link

Technical details

Features:

  •  CustomConfigObject provides the ability to load and save user configuration files from Blueprints and synchronize settings between objects.

Code Modules:

  •  CustomConfig[Runtime]

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Example Project: Link

Important/Additional Notes:

The ini configuration file overrides the default value of the user’s configuration Blueprints. If the default value is overridden and the editor packages it, that value will be applied.

If you want to apply the default values you set in Blueprints, remove the user’s ini configuration file, then run the editor again and package it.

 

Currently, there is an issue with CustomConfig not working properly in UE5.4 version.

Please check the text in the question tab.


How to Install/Import?

VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Industrial Road Props Pack download

Industrial Road Props Pack

EVOLVE Studio7 assets› Description This Industrial Props Pack will fit any realistic-style game. Dynamic dirt …