Auto Texture Tiling Pro

Description

 

Product Summary:

Auto Texture Tiling Pro is a material function that auto-scales your textures while you work in the Level Editor. As you scale your meshes up and down, the material function updates their tiling to match the new scale of the mesh in your level.

 

 

Design Philosophy:

In our own games, we often ran into tiling inconsistencies that required constant manual tweaking to look right, so we developed a material function that handles these changes automatically. After using it across multiple projects, we wanted to release it for other developers to use as well.

 

 

Docs, Links, and More:

Our documentation is hosted on GitBook for reliability and readability. We also offer free support over Discord and email, along with a public forum where you can share questions, concerns, or even your own creations using this with others.

 

Links:

 

 

Our Customer Commitment:

We aim to provide updates for all new engine releases as they become available on Fab within 7–14 days of their release.

 

Additionally, if you are not satisfied with our product for any reason, we offer a no-questions-asked refund. All we need is your Order ID to get it processed for you.

Features:

  • Auto Tile your materials based on the current scale of the mesh it is applied to.
  • Make level design extremely quick and easy, this tech is used in AAA games where you might see it used on mountains or other reused assets that get scaled up and down alot.
  • Very easy to use, should take no more than 2-3 minutes to get it setup and working in your level(may vary depending on how many materials you need to add it to).
  • Cheaper on performance and more versatile than world aligned textures.
  • Supports any other material function that uses UVs such as panner, rotator, or any other ones.

Number of Unique Materials and Material Instances: 1 Unqiue Parent Material, 4 Material instances, and 1 material function.

Number of Textures: 20(Just for Demo Content, You can use your own)

Texture Resolutions: 2048×2048(Demo Content only, works with any texture you have of any resolution)

Supported Development Platforms: Windows, Mac, Linux

Windows: Yes

Mac: Yes

Documentation: https://komodobits-organization.gitbook.io/auto-tiler-documentation-portal

Important/Additional Notes:


How to Install/Import?

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