Description
A very simple rope swing mechanic implementation, can be easily added to any character but is still fun to play around with. Works on moving objects and skeletal meshes(due to skeletal’s meshes collision may have unexpected behavior). The rope has collision solver and will wrap around objects(may phase through if object is too thin).
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- 1 Blueprint
- Rope Collision Solver
- Rope and push objects that is simulating physics
- Works on moving objects
LODS: NOT INCLUDED
Number of Blueprints: 1
Input: Keyboard
Left Mouse – Attach hook
Right Mouse – If hook is attached detach hook otherwise slow-motion to help aim
Network Replicated: Untested
Supported Development Platforms:
Windows: Yes
Mac: Untested
Documentation: Google Doc
Preview: Youtube
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