Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
- 111 Meshes
- High quality texture sets – 2048 pixels +
- Master material set up that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
- Realistic Post Process and Look Up Table
- Ancient Design Inspired
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
Texture Sizes:
- 2048 [126]
- 1024 [9]
- 512 [3]
- 256 [1]
- 128 [4]
Art created by Dekogon Studios Artists
Technical Details
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 203253 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 111
Number of Materials and Material Instances: 54
Number of Textures: 146
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

