Grid Inventory

Description

With MP Grid Inventory you can easily add an inventory system to your project, for solo or multiplayer.

You can add/move/drop/equip items from your inventory, using a grid based system like in classic RPG.

This is made for single and multi player games.

Preview: https://www.youtube.com/watch?v=-D7s6aDjx8I

Documentation: https://docs.google.com/document/d/13NcGyX4t07IN0X5qGHOzUtN7MgNqSTWz65SKTnThK2o/edit?usp=sharing

Technical Details

Features:

  • Grid inventory like in classic RPG
  • Multiplayer support
  • Multiple bags
  • Movable items inside the bags
  • Drag’n Drop
  • Fully customizable (colors, sizes, bags, slots, rarities, equipments…)
  • Tooltips
  • Support stackable items
  • Items rarity
  • Easy and quick setup
  • Actions callbacks (move, drop, add, equip, unequip, no more space, pickup)
  • Can add bags at runtime

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  GridInventory

Number of Blueprints: 22

Number of C++ Classes: 0

Network Replicated: Yes

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: https://docs.google.com/document/d/13NcGyX4t07IN0X5qGHOzUtN7MgNqSTWz65SKTnThK2o/edit?usp=sharing

Example Project (UE 5.1): https://gitlab.com/public-brutal-snail-studio/grid-inventory-example-project/-/tags


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