Saigon Alley

Description

A fictional Saigon alleyway network running in Unreal Engine 5. Built using custom photogrammetry scans, the scene utilizes Lumen and Megalights for dynamic lighting. It relies on a traditional, non-Nanite workflow to ensure optimization for standard game performance budgets.

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Technical Details

  • 200+ High quality, gamplay ready assets, based on custom photogrammetry scans
  • Master material with tweakable material instances
  • Tileable materials
  • Blueprints for tweakable assets
  • Dynamic lighting using Lumen and Megalights with three different lighting setups
  • Post process with color grading for each lighting
  • Number of Unique Meshes: 320
  • Vertex Count: 4 – 86943
  • Collision: Simple (Custom/Auto), No Collision
  • LODs: Yes
  • Number of LODs: 1 – 5
  • Number of Blueprints: 16
  • Number of Materials: 31
  • Number of Material Instances: 459
  • Number of Textures: 473
  • Texture Resolutions: 32×32 to 4096×4096
  • Supported Development Platforms:
  • Windows: Yes (Default)
  • Mac: Yes (Default)

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