Description
🎬 Take a look at the Trailer
Explore the Lost Shrine !
Bring this environment directly into your project with this complete environment pack.
This package includes a fully built showcase level, ready for you to explore, customize, and make your own.
Inside, you’ll find:
- 1 Showcase level ready to explore
- 1 Asset Showcase level.
- Blueprints for fence, water
- FX for waterfall, flying leaves
- You will find meshes for Architecture, modules, nature assets.
- Procedural Foliage to easily apply foliage in the world
- Material instances with parameters to edit easily the environment
Disclaimer :
- activate the ” Extend default luminance range in Auto Exposure settings ” in project settings.
- Activate the HDRI backdrop Plugin
Everything is scaled to fit perfectly with the Epic Skeleton.
With material instances, you can quickly adjust colors, textures, and details to match your vision.
All meshes come with LODs and collisions, ensuring the assets are fully optimized and ready to drop straight into your worlds.
Everything has been designed for ease of use: just open the level, tweak the parameters and have fun !
If you have any questions, join my Discord server and I’ll be happy to help!
Technical Details
Number of Unique Meshes: 48
Vertex Count: 4 to 30 914
Collision: Yes automatically generated and per-poly
LODs: Yes
Number of LODs: 1-4
Number of Materials: 12
Number of Material Instances: 26
Number of Textures: 77
Texture Resolutions: 2k-4k
Blueprints : 2 (Spline for fence, water)
Niagara Effect : 2 waterfalls, 1 Flying leaves
Disclaimer :
- activate the ” Extend default luminance range in Auto Exposure settings ” in project set
- Activate the HDRI backdrop Plugin
- Activate ambient occlusion :
r.Lumen.ScreenProbeGather.ShortRangeAO=0
r.Lumen.DiffuseIndirect.SSAO=1
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