Hammer Animation Set

VIDEO PREVIEW

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UPDATE 2: Adds 6 animations for blocking and equipping/unequipping the hammer.

UPDATE 2 VIDEO

UPDATE 1: Adds 12 animations for diagonal movement.

UPDATE 1 VIDEO

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This is a set of 49 hand-crafted (not motion capture) third person animations for heavy two-handed weapons such as hammers, axes, or maces.

A placeholder hammer mesh is included for demonstration.

Animations:

Idle

WalkForward

WalkBackward

WalkLeft

WalkRight

RunForward

RunBackward

RunLeft

RunRight

Sprint

DashForward

DashBackward

DashLeft

DashRight

JumpFull

JumpStart

JumpFall

JumpLand

Attack1

Attack2

Attack3

HeavyAttack1

HeavyAttack2

LeapAttack

Kick

Flinch

StaggerForward

StaggerBackward

StaggerLeft

StaggerRight

Death

Update 1:

WalkForwardLeft

WalkForwardRight

WalkBackwardLeft

WalkBackwardRight

RunForwardLeft

RunForwardRight

RunBackwardLeft

RunBackwardRight

DashForwardLeft

DashForwardRight

DashBackwardLeft

DashBackwardRight

Update 2:

Equip

Unequip

BlockStart

BlockLoop

BlockImpact

BlockEnd

Technical Details

Features: Movement and combat animations for large two handed weapons such as hammers, axes or maces.

Scaled to Epic skeleton: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Animations: 49 in-place + 49 root motion

Animation types: In-Place and Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: N/A

Important/Additional Notes:

– These animations use the ik_hand_gun joint of the UE4 skeleton for placement of the weapon. For use on an existing character that uses this skeleton, you must add a socket to this joint and attach your weapon to it.

– The animations assume the origin of the weapon mesh is at the very bottom of its handle. If this is not true for your mesh, the Relative Location of the socket can be adjusted to position the weapon correctly.

– Source FBX files are located in: Content\HammerAnimationSet\SourceFiles


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