Description
Demo (Win 64)
This project features:
- A simple but reliable system to create any cableway track for a two gondolas (3 wires per side) with stations
- Track creator using automatic placement or manual placement to fit any map, you can adjust pillars positions and the direction of the cableway in a few steps
- Track is made using instanced static meshes to minimize draw calls so it’s possible to create very long tracks without problems
- Easy creation: specify pillars coordinates or automatically create them (with a system to delete unwanted pillars) and drag the second station to the location you need
- Easy start: just create the track and drag and drop two gondolas blueprint assigning the track actor to them
- Textures are created with substance painter and 3D models are created with Maya (no substance plugin is required)
- Easy to migrate (only two actors)
- Easy to modify because it’s made using static meshes and most of the parameters for the track can be easily changed
- It’s completely automatic but can be also controlled with a simple hud (not implemented)
- Speed is based on a float curve easy to modify
- Sounds are already setup
- Each mesh is using an instance of a master material (one for metallic and one for non metallic)
- Texture size from 1024×1024 to 4096×4096
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