Video: https://www.youtube.com/watch?v=qSBYvVDKF_g&feature=youtu.be
Vulnerable Player Health Management and Fully Customizable Health Pack System.
With these Blueprints systems you get a vulnerable player character who can receive damages and can collect health packs to restore his HP. The project consists a couple of predefined and fully customizable health packs, and also include a respawnable and intractable health pack too. You can set up the health pack?s mesh, particle effect, heal sound, HP restore value, respawn time and set it to play animation or not. (Meshes, materials, Heal particle and sound are included). You also get a HUD system to, which is represents the player?s actual HP. The player character can die (damage volumes included). And of course you can set up your character?s max health and actual health value.
The Blueprints and the materials are fully commented so you can easily understand their functionality. You can use these Blueprints in your level without any coding, and you can set custom values within the editor.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
