Cyberpunk Gigapack Vehicle Bundle

Cyberpunk Gigapack Vehicles are Driveable / Animated / Realistic / Customizable, AAA Quality, and Fully Customizable with separate Parts / Blueprints / Material Instances, There are Roughness / Metallic / Color parameters in material instances, so you can arrange materials easily; each Vehicles Vehicle will be in one blueprint and also separate meshes so you will be able to use as you wish to, great prop for your Levels / Games and Automotive presentations / ArchViz,

You can Animate ( Open / Close ) Car doors.

Hover mode / Driving model.

You can turn the camera view while driving the Car.

Note: This car is also included in Cyberpunk Gigapack.

Documentation.

If you want to populate your game environments or any Virtual Production levels, here is the pack you can use to get high-quality visuals and well-optimized assets.

NOTES:

Ultimate Level Art Tool:

Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.

ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link. 

INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE | REDDIT

Technical Details

Features:

  • Rigged , Driveable , Playable
  • Includes Interior and Car Trunk
  • Good to use in Automotive Industry / ArchViz / Games
  • Controllable parameters in Material Instances
  • High Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets

Collision: Yes, Automatically Generated

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 29 Unique Meshes

Number of Materials and Material Instances: 35

Number of Textures: 84

Supported Development Platforms: All Platforms

Supported Development Versions: Unreal Engine 4.26 , 4.27+ , UE5, 5.1

Number of Blueprints: 4

Input: Keyboard configurated

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Please check the Documentation Link .

The Documentation indicates a clear project setup and video tutorials.


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