Dr Hippo’s Orbit Camera

1.0 Sowcase video ( 1.3 showcase video in progress )

Documentation

Dr Hippo’s Orbit Camera is a versatile and user-friendly orbit camera solution for your Unreal Engine projects! With customizable settings for rotation, pan, and dolly, you can easily adjust the camera’s movement to suit your project’s needs. The camera also includes adjustable bound limits, so you can define the maximum and minimum positions for the camera, and the focal point can be changed within these boundaries as well.

Easily switch between focal points using the new ‘Stages’ feature. Each stage allows you to customize many of the orbit camera settings, giving you full control of the user experience! This is especially handy if you want to showcase multiple products, or switch between multiple parts of the body in a character creator. The Orbit Camera blueprint also works with the level sequencer and the movie renderer.

The blueprints are well-organized, fully commented and easy to navigate, making it simple to customize and integrate into your project.

Technical Details

Features:

  • Adjust limits and speeds for rotation, pan, dolly and focus
  • 100% Blueprint
  • Organized and easy to understand
  • Override input with your own enhanced input mapping asset
  • Custom collision handling
  • Simple drag and drop solution
  • Switch between focal points using a highly customizable ‘Stages’ system
  • Works with level sequencer and movie renderer

Number of Blueprints: 2

Input: Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No


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