Main Menu Systems

Description

This is an advance setup of a main menu; I’ll be there in your game’s creation Just hit me up if u need help 💁🏻‍♂️

 

BUY IT BEFORE YOU TRY IT 😂

 

Gamepad Support ✅

 

DEMO VIDEO 📽️ Check out the Reviews on Orbital Market 📑

 

This also comes with a fully built Save framework for your game, a lil appreciation from my side. Check the SAVE SYSTEM ⚙️

 

 

GET STARTED with the Docs 📃

 

Settings

 

This project either has or will have every setting exposed in Blueprints. All the settings are categorized, so finding a specific one won’t be a hassle. When it comes to changing the settings, you can modify every quality setting that Unreal offers, including audio quality. Except for some gameplay settings, others are not implemented due to obvious reasons, but they do save and load. More accessibility settings, like colorblind options are there. Lastly, the project also includes a custom basic subtitle system that you can customize.

 

Almost Everything that the game Offers but some Specifics are: –

 

  • Added color correction
  • Added a feature to lock or unlock a preset dynamically
  • Added HDR Display settings
  • Added more advance engine settings (changing methods of Anti-Aliasing, Reflection and Global Illumination)
  • Organized function and variable grouping so finding them has never been easier.

Technical details

Features: (Please include a full, comprehensive list of the features of the product)

  •  WASD navigation
  • Save game
  •  Organized widget layout
  •  Performance friendly (No Tick)
  • Proper widgets focus handling
  • Modern style
  • Full usage of (Game Instance, HUD and Interfaces)

Widget size: 2K

Number of Widgets blueprints: 15+

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Get Started: DOCUMENTATION


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