Multiplayer Artillery

Three fully rigged artillery.

**Small Update: You can leave the TwinCannon.**

Twin cannon:

Two Skeletal Meshes: Cannon and Undercarriage, fully rigged. Destroying with Ragdoll physics.

Move: Left/Right, Up/Down, Shoot

Sound: Moving hydraulic sound effect. Shooting sound.

Twin Cannon Stationary:

Cannon together stationary base (rigged). Destroy with Ragdoll physics.

Small Cannon: Fully rigged (Destroy with Ragdoll physics).

Two custom epic third-person animations:

1.) Character Inside Twin cannon-animation

2.) Character died-animation.

Demo Map:

Multiplayer demo map with Epic’s Third Person (Manny) can possessing the Twin Cannon and Shot.

A description for using BP_TwinCannon in a new Third Person Template. GoogleDrive or OneDrive

A description of the Artillery that can be destroyed. GoogleDrive or OneDrive

Demo Video here.

Technical Details

Plugins:

This product supports MetaSounds for Unreal Engine 5.0+”.

MetaSounds is enabled.

LODs:

All parts four LoDs (automatically generated).

Cannon: LoDs 0: 22,606 tris

Chassis: LoDs 0: 54.308 tris

Stationary: LoDs 0: 9.122 tris

Small Cannon: LoDs 0: 63,946 Tris

Textures and Materials:

22 Textures 4k, some 2k,1k

7 Materials 7 MaterialInstances.

Sound:

2 MetaSound

Explosion sound, shooting sound, hydraulic movement sound.

Niagara:

Dark smoke when destroyed. Dark smoke for shooting effect.

Network Replicated: Yes.

Supported Development Platforms:

Windows: Yes

Mac: Yes


VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Lens Distortion Post Process

Lens Distortion Post Process is a collection of post processes for simulating camera lens distortions …