Description
This Multiplayer Control Point Asset is a set of Blueprints to rapidly develop all types of area control game modes like:
- Control
- Payload
- King of the Hill
- Capture The Flag
- And more!
This asset supports a wide range of features out of the box, including:
- Team Based Capture Permissions so points can be captured by one, some, or all teams
- Control Point Locking to prevent control points from being captured by any team
- Parameterized Material Support so map art can change colors to match the capturing or controlling team
- Bug-free Multiplayer, Dedicated Server, Listen Server, or Split Screen
- Custom Capture Geometry for uniquely shaped control points
- Tons of Tunable Rules to customize capture time, stealing, draining, control restoration and more!
As feature-rich as it is, it wouldn’t be any good to you if you can’t implement it. Not only have I focused on designing an easy to customize asset, I’m also committed to providing quality support through Discord or email!
I’m a AAA game developer with 15 years of experience building multiplayer action games. I’ve worked on the most technically demanding blockbusters of the last decade, and I can’t count the number of control point style game modes I’ve worked on, and I’ve brought every feature I’ve built into this Multiplayer Control Point Asset!
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
