Multiplayer Control Point Asset

Description

This Multiplayer Control Point Asset is a set of Blueprints to rapidly develop all types of area control game modes like:

  • Control
  • Payload
  • King of the Hill
  • Capture The Flag
  • And more!

 

This asset supports a wide range of features out of the box, including:

  • Team Based Capture Permissions so points can be captured by one, some, or all teams
  • Control Point Locking to prevent control points from being captured by any team
  • Parameterized Material Support so map art can change colors to match the capturing or controlling team
  • Bug-free Multiplayer, Dedicated Server, Listen Server, or Split Screen
  • Custom Capture Geometry for uniquely shaped control points
  • Tons of Tunable Rules to customize capture time, stealing, draining, control restoration and more!

 

As feature-rich as it is, it wouldn’t be any good to you if you can’t implement it. Not only have I focused on designing an easy to customize asset, I’m also committed to providing quality support through Discord or email!

 

I’m a AAA game developer with 15 years of experience building multiplayer action games. I’ve worked on the most technically demanding blockbusters of the last decade, and I can’t count the number of control point style game modes I’ve worked on, and I’ve brought every feature I’ve built into this Multiplayer Control Point Asset!


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