Description
🔥New Update is Live!
Experience the completely overhauled Multiplayer Top Down Template, rebuilt from the ground up with numerous new and improved features.
The user interface has been fully redesigned using CommonUI, delivering seamless and reliable 100% controller support.
The new inventory system, inspired by Destiny, offers powerful flexibility while remaining easy to expand and customize for your project.
Want to include a wide variety of weapons without making your system complex? No problem. The new Data Asset-based weapon system makes managing and scaling your arsenal easier than ever before.
Curious about everything that’s changed? Visit our roadmap to explore all updates in detail and stay up to date with ongoing improvements.
🔫Playable Demo
🎬Gameplay & Feature Trailers
🎬Trailer v2.1 (coming soon)
🔁Versioning
Many people like the previous version (1.3), so it will remain available for download but will no longer be actively developed.
UE 5.7 and higher is for V2.1
UE 5.4 – UE 5.6 is for V1.3
That means the new version V2 is only available on UE5.7 and higher.
⭐Special Information
Verify your legal copy of MTDS on our Discord to gain access to private channels with exclusive content, including images, videos, demos, and upcoming updates.
If you would like to support the project, the best way is to leave a review – it really motivates us.
🚀Features
- Fully Replicated: Built on a secure, optimized server-authoritative architecture for reliable gameplay.
- 100% Blueprint: Everything is built entirely in Blueprints and thoroughly documented with clear, well-structured comments.
- Component based design: Most functionality is modularized into components, allowing you to easily add or remove features as needed.
- Directional Locomotion System: Character is following the mouse cursor
- Advanced Inventory System: Inspired by the Destiny-style inventory system, it offers powerful flexibility while remaining easy to expand
- Advanced Weapon System: Built on Data Assets with extensive configuration options, giving you maximum flexibility and control.
- Advanced Interaction System: Different interaction methods (instant, hold, tap)
- Different Enemy AI: with different BehaviorTrees (Melee, Melee with weapon, Bomber)
- Complete Menu System: The entire menu system is built on CommonUI, providing seamless 100% controller support right out of the box
- Rarity Pickup Widgets: all pickup items have a special configurable rarity widget with all informations needed
- Notification System: Stay informed about everything that matters
- ReadyUp and Extraction Zones: Team up in the lobby, start your match, and at the end either extract together back to the lobby or seamlessly continue on to the next level
- Kill Cam: An optional feature that triggers a slow-motion effect when a teammate is eliminated.
- Loot Box: – Place loot boxes throughout your maps with configurable or randomized loot, complete with physically animated item drops
- Easy Migration to existing projects: follow the migration guide in the documentation
- and much more …
⚙️Techical Requirements
Plugins: Common UI, Animation Warping, Enhanced Input
Check the documentation for detailed information and in-depth guidance.
📖Disclaimer
This product uses for demonstration purpose free assets from “Lyra”, “Infinity Blade: Weapons”, “UIMaterialLab”
Technical Details
All characters use the UE4 or UE5 Skeleton.
Number of Blueprints: 203
Number of Widget Blueprints: 82
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes
Supported Development Platforms: Windows
Windows: Yes
Documentation: Link to Documentation
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

