No Render Scope v2.1

Description

This is a No Dual Render Scope which can be used For Multiplayer or Singleplayer FPS Game on any Platform without Performance Loss, made to look like most popular games, I spent a lot of time looking for documentation and information about this, but I did not found any videos on how to make this sight, and in the end I finally found a way how to do it and now works as intended, that’s why such a high price for this information. Thanks!

This method is made for those who do not want to spend a lot of time optimizing the second camera, which takes a lot of performance and has low quality inside the sight, with this method you will be able to make the gameplay much more dynamic and aim at the enemy faster, the zoom is changing when you change the Player Character Camera FoV, like most Popular and Dynamic Games.

Version 2.0 is out now!

YouTube Video Demo: Watch!…

Here is a Scope Pack (Thermal Vision, Night Vision, Different Scope Magnifications), and all these scopes not using Dual Render Method: Here!…

v2.0 only for UE 5.3.2 and newer

v1.1.1 works with UE 4.27 and upwards

Technical details

Features:

  • No FPS Loss
  • No Dual Render
  • No Second Camera
  • Optimized for Best Performance
  • Multiplayer Support
  • Most Popular Games like Scope Method
  • Compatible with any Project
  • Easy to use

Number of Blueprints: 1 Blueprint

Number of Materials: 4

Number of Textures: 6

Number of Static Mesh: 1

Input: Keyboard and Mouse

Supported Development Platforms: All

v2.0 Update Notes

  • Fixed some bugs
  • Added advanced materials
  • Added a new Demo Scene
  • Added a Character with animations
  • Added a Weapon with effects
  • Added new (ACOG) Scope
  • Glass Reflection effect
  • Lens Distortion Effect on Scope Edges
  • Added method to Hide Weapon Barrel inside Scope

v2.1 Update Notes

  • Fixed Lens Distortion Effect when playing on low graphics settings, now is using a Shader instead of Glass Refraction

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