Physically Based Earth

Showcase video: https://youtu.be/TJa274vwRF4

Includes 16k Earth and Mars texture maps free of charge, or you can substitute your own maps as long as they conform to the same structure. As the shading is physically based you can change the Rayleigh scattering to simulate different atmospheres. The blueprint pre-calculates a texture lookup so that the atmospheric scattering will correctly influence the color of the surface shading. With the right combination of settings and maps completely different planets can be created, for example Mars.

This is a fairly heavy shader at 608 instructions, the sampling is scalable to trade quality for speed and I have run it on a GTX680, but it will still require a reasonably strong graphics card for decent performance.


VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Fluid Flux v3.0

Description Videos: [Tunnels], [Waterfall], [Coastline], [River], [Beach], [Cross-Section], [Stormy Ocean], [Playground] Features: Realtime shallow water …