TPS Character Controller

3465-0

It’s TPS Character Controller for Unreal Engine 4 designed by VYSTUDIO.

Using 100% Blueprints.

Video review: https://youtu.be/sIj4qm564v8

The idea of this pack is to provide a starter set of functions for developing the game. Movement, shooting, AI, inventory, several types of weapons and many other functions. That is, this package is the foundation for the development of the game in this genre. We tried to make this package as easy to understand as possible.

Update version!!!

  • Two model of Weapon (Pistol and Rifle) in project
  • Energy and Health indicators
  • UI with animations
  • A new fire system
  •  Now for each weapon, you can configure different bullets that will have different caliber, speed, damage, marks, etc.
  • Added realistic return of weapons.
  • Now the weapon can be dropped
  • The bullet is endowed with its own phisic, energy and momentum!
  • Fixed some bugs
  • Decal system
  • The integration of new weapons has become even easier

Some Animation Epic Games are used for demonstration purposes!

TPS Pack PRO: https://www.unrealengine.com/marketplace/tps-pack-pro

Support: [email protected]

Technical Details

In this project a controller is presented which includes the following features:

  • Two model of Weapon (Pistol and Rifle) in project;
  • Energy and Health indicators;
  • UI with animations;
  • A well-thought-out system of movements (all movements are smooth and precise). All this is achieved by blending various animations;
  •  Several types of weapons and different switching between weapons;
  • Thoughtful combat system (the return of weapons, bullet impacts and effects, generation of sleeves, clips, weapon animations and other);
  • Easy integration of your weapon models and characters (just change the mesh and specify everything in the settings, in most cases you do not need to open and know the blues very well);
  • AI who can see the player, react to damage, equip weapons and shoot;
  • 100% Blueprints;
  • Ammo pickups;
  • Aiming, sprinting, jumping;
  • For the most hardcore gamers there is a realistic game mode;
  • Detailed weapon settings;
  • Friendly support of the development team, which will always answer your questions;
  •  A new fire system;
  •  Now for each weapon, you can configure different bullets that will have different caliber, speed, damage, marks, etc;
  • Added realistic return of weapons;
  • Now the weapon can be dropped;
  • The bullet is endowed with its own phisic, energy and momentum!
  • Fixed some bugs;
  • The integration of new weapons has become even easier;

Weapon models: 2 (Pistol, rifle);

Number of Blueprints: 40;

Input: Gamepad, Keyboard, Mouse;

Network Replicated: No;

Supported Development Platforms: Tested on Windows, but it should work on any supported platform;

Supported Target Build Platforms: Tested on Windows;


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