BigBlob the Slime, physical and soft body slime creature with blueprint and mat

Description

BigBlob is a fully physical, TPS or FPS controllable slime character, monster, minion, parasite for UE4 and UE5.

 

– Fully physical skeletal mesh with 5 physical asset presets for different looks like jelly or liquid.

– 33 Animations (+18 added in update)

– Can Parasite/control over prey

– FPS mode (Slime vision)

– Liquid-like looking advanced material with rich settings

– Improved/modified Blueprints for player and prey. This Bp’s allows you to use features like: Relax/Stiff your slime, Target and attack to take control over prey, Switch to FPS mode, Change material color and Play a selected animations and change speed for them. Key maps can be found in demo lavel, on the side wall.

 

UPDATE v1.5: (available now)

  • Added 18 new animations (mostly for on ground state to match overall look with other blobs.)
  • Added new feature: addional surface creases.
  • Added 2 morph targets for melted look.
  • Added BP and ui features to match other blob assets.
  • Added better blob material to match other blob assets.
  • Fixed some asset namings to match other blob assets.
  • Added thinner version of Physical assets.
  • added new version for UE 5.2 due to physics engine changes on it. now asset has 3 versions. 4.26, 5.0 and 5.2

 

Update preview video

Full material preview (blob material v2)


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