Description
Low-poly, gameready, epic skeleton rigged.
Adjustable colors for armor, body and eyes.
Face emotions.
Rigged with Epic Skeleton, so you can easily use any epic skeleton animation.
I am strongly recommend you to adjust animation for neck and head bones- model has big head, so it is better to make some adjustments and partly transfer head-bone movement to the neck bone.
Has additional bones in head and in belt cords, which uses physics (unrealHeadBun_M, unrealBeltCords_R, unrealCord1_R, unrealCord2_R)
Contains 11 blendshapes in head mesh.
Chibi Samurai has default-colored armor, hair and eye material set, and fully adjustable material set (please use material instances).
————————————————————————–
Feel free to write me if you would like to add face blendshapes, custom animations or different default colores to this model, so later I can update it.
Technical Details
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of characters: 1
Vertex counts of characters: 11998
Number of Materials and Material Instances: 15 (9 materials and 6 material instances)
Number of Textures: 17
Texture Resolutions: up to 2048
Supported Development Platforms:
Windows: Yes
Documentation: No
Important/Additional Notes: No
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
