Description
- No animations from the video in the project, no effects niagara
- UE 4 skeleton
- Goblins of the Middle Ages, modular, with facial blendshapes and color customization
- 5 bodies with different heads, you can change the shade of the body, add noises, dirt, change the color of the eyes
- you can add a tattoo on the body, its texture (black and white) on the uv seams does not work
- 52 face blendshapes for facial animation, should work with LiveLinkFace
- modular parts of the armor that can be combined with each other , you can see the armor quantity in the screenshot
- goblins are smaller than a mannequin, you can see the screenshots
- there is a chain with a physics simulation, you can add weapons to the end or armor on the chest as an option
- 2 variations of the flag, on which you can also put your logo (black and white picture)
- 4 weapons and 4 shields
- in the project 77 sk meshes
Technical details
Rigged: Yes ue4
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: the full set is about 35к, body -19940
Number of Materials and Material Instances: 9 /17
Number of Textures:59
Texture Resolutions: 512(eye) – 4k (other)
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes:no
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

