Description
- Rigged to epic skeleton.
- Bones removed from the skeleton: all fingers bones, ball_l, ball_r, so the skeleton cannot be considered an epic. But you can still retarget animations without issue. Quick video tutorial on retargeting animations
- 7 free epic test animations, 26 custom animations
- Humanoid ragdoll set up and 3 physic assets.
- Additional facial jaw bone.
Technical details
Rigged: (Yes)
Rigged to Epic Skeleton: (No)
Animated: (Yes)
Number of Animations: 7 free epic test animations, 26 custom animations
Number of characters: 1
Vertex counts of character:
- Madre: 23347 vertices
Number of Materials and Material Instances: 2 Materials, 8 Material Instances, 1 Subsurface Profile.
Number of Textures: 35
- 32 body textures (4096×4096, 2048×2048, 1024×1024)
- 3 teeth textures (512×512)
Supported Development Platforms:
- Windows: (Yes)
Important/Additional Notes:
For the effect of dangling arms use the “Arms” Physical Asset
For the effect of dangling jaw use the “Jaw” Physical Asset
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