Description
- UPDATE 1.3 (March 28, 2021): Project was rebuilt to match the new official female skeleton and mannequin proportions introduced in Unreal Engine 4.26. Demonstration Blueprint made by Peter Colley added to the scene. It allows cycling through premade characters and randomizing modular parts and materials. Hotkeys: Q, E.
- UPDATE 1.2 (March 20, 2021): Updated run animation, fixed skinning on long hair models.
- UPDATE 1.1 (March 8, 2021): New textures for the pants slot, minor texture updates for the torso. New idle pose. Skinning fixes. New environment for the project.
Modular character kit, containing several options for the torso, legs, feet, and head accessories. Head includes morph targets for several facial expressions: Joy, Anger, Fear, Disgust, Sadness, Eyeblink, Surprise.
This pack is designed to be compatible with my other packs yet to be released, so basic structure elements could be mixed up with other characters. The model divided into the following slots: Head, Head Accessory, Torso, Arms, Legs, Feet. Contains premade textured materials as well as the masked ones for tinting.
Technical details
Features: (Please include a full, comprehensive list of the features of the product)
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: No
Animated: Yes
Number of Animations :2
Animation types: Run, Idle (In place).
Number of characters: Characters are split in parts, meshes in total (Head, Head Accessory, Torso, Legs, Arms, Feet). Contains 6 pre-constructed characters.
Vertex counts of characters: 25000-32000 tris
Number of Materials and Material Instances: 88
Number of Textures: 135
Texture Resolutions: 1024×1024, 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Migrate the assets to your current project and retarget any humanoid rig animations that you would like to use to RA_Femskel.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

