Western Characters Pack-Wild West,Adventure,Survival,Survivor,RPG,Shooter,Action

🎁 Save 37% compared to buying separate models 🎁See video demo and description to check all opportunities (modularity, animations, blueprints, blendshapes, gameplay etc).

VIDEO PREVIEW WITH GAMEPLAY, MODULARITY, BLENDSHAPES AND GUIDES

and Video review from The Messy Coder

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Time to look into the world of the Wild West!

A lot of work has been done, and finally the pack of models in western style is ready! This is the first batch of models – if you need more characters in this or another style, please let us know. We are happy to help!

+Control modularity through a customized master component – we have prepared convenient switches on the right side of the panel. Hairstyles, heads, some (not all) parts of clothes from this set are also compatible between different characters of the same gender. Create your own unique world with lots of combinations! Before the scenes are examples of different combinations of characters and clothing. How to change head

+The female characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing.

+You can adjust the size of a woman’s breasts with blendshapes.

+The project includes a weapon (revolver).

+Each character has several unique skins.

+The basic cowboy has several types of facial wounds for action scenes. All of the above features are presented on the map for your convenience.

+The map includes a high quality render scene.

+Fully customized physics of the characters. Simulation of hair, clothes, body are included.

+You can also change the color of skin, eyes and hair.

+Shaders contain fine tuning based on blueprints. Roughness, SSS, micronormal masks, etc. – all inclusive and ready to go!

+The package includes starting male animations, but we recommend using the ALC 4 animations – you will immediately see the difference 🙂

+52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.

+Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

+Fully compatibility with Epic Skeleton – including solved Mannequin problems, such as incorrect rotation of fingers, etc

+UE4/UE5 project with playable character blueprints, body physics simulation and more – plug and play!

+Characters that stand in front of the horse paddock can be select through the spawn menu and run around the map for testing animations and third person view.

+Unit: centimeters. Models height: 175 cms (female), 185 cms (male)

+Advanced rig with IK/FK controllers (.blend), source .fbx, .maya files with meshes on quads, textures for various programs – after purchasing any of our products, you can request additional files and any help on working with them by mail [email protected]. It’s free!

+Characters are made from the scratch, without the use of Daz models and others

+Low poly, game-ready, rigged, PBR textures

+Additional bones list

+Polycount:

Cowboy: 50138

Bandit: 53148

Sheriff: 59054

Cowboy girl 1: 49609

Cowboy girl2: 58258

Revolver (gun): 7368

+Rigged using Blender

We will be grateful if you fill out a small survey – so we can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA

Thank you, David Grette team ^_^

Support mail: [email protected]

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No

Number of characters: 5

Vertex counts of characters:

Cowboy: 50457

Bandit: 55426

Sheriff: 56608

Cowboy girl 1: 50371

Cowboy girl2: 59863

Revolver (gun): 6806

Number of Materials and Material Instances: 187

Number of Textures: 522

Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512, 256×256)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation:

Unreal Engine 5 Animation Retargeting Guide

Important/Additional Notes: Love you!


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