Description
📙Documentation |📶|💥BPS ASSETS
🔥Sound Sense PRO – Sound Propagation & Hearing Simulation for Stealth
Summary. Sound Sense PRO simulates how sound travels through a level: distance falloff, occlusion by materials, and transmission through openings (windows, doors). NPCs (or any actors) can “hear” sounds via a receiver component and react based on intensity and path. Works for single-player and multiplayer (server-side in MP).
👑Key Features:
- Sound Sense View
Visualizes wavefronts and a sound thread to the source. Color and vibration indicate distance/intensity. If the direct path is blocked, a curved thread shows the actual route. - Per-Sound Intensity & Thresholds
Set how far each sound can travel. Material absorption is applied for walls and obstacles. Guards/NPCs can be configured to react only to loud enough sounds. - Receivers on Any Actor
Add a lightweight sound receiver component to pawns or actors to detect sources and trigger your gameplay logic. - Occlusion & Openings
Handles blocked lines and open paths (windows, doors, vents). NPCs can estimate not only that “a sound came” but also a plausible origin (e.g., an open window). - Single-Player & Multiplayer
Efficient in SP. In MP, calculations run server-side for consistent behavior and sync. - Integration
Complements 🔗NPC Eyes Sight System – PRO for stealth scenarios that combine light/shadow visibility with sound awareness.
Technical details
Features:
- Easily integrated into your project
- Easy to configure and use
- Multiplayer support
- Flexible settings for your project
- Free support in our discord server
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
- ASSoundSenseWaveBox(Type: Runtime)
- USSoundSenseSender(Type: Runtime)
- USSoundSenseReceiver(Type: Runtime)
- ASSoundSenseDirector(Type: Runtime)
Number of Blueprints: 4
Number of C++ Classes: 5
Network Replicated: Yes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Supported Target Build Platforms: Win64, Mac, Linux
Documentation Link: Documentation,
Example Project: Included
Important/Additional Notes:
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