Canyon Hills Landscape.

Description

An old legend says there used to be a city of gold down there. I don’t think it’s true but it’s worth a try. Bring the miners!

 

Note: Screenshots, videos and gifs might not reflect the latest changes. Need to talk? join our Discord or write an Email. Comments take longer to be answered.

 

Features

• 64 Square Kilometers

• Surface Customization

• 1×1 Meters Vertex Density

• Powerful Material Instance Parameters

• Distance Based Landscape Tessellation

• Heightmap Based Layer Blending

• Custom plug and play functions

– Global Normal Variation

– Distance Tessellation

– Displacement Fade

– Distance Fade

– Mask Modifier

– Cloud Panner

– Mixer

• Dynamic Cloud Shadows

• Landscape Paint Layers

• Background mesh

Technical Details

PBR: Yes

Textures: Up to 8K

Supported Platform: Windows 64-bit

Target Platform: Windows 64-bit

Documentation: No

[11] Material Function

[3] Material Instance

[1] Landscape

[14] Texture

[3] Material

[1] Mesh

 

Join Discord – News, Articles, Support+

Additional Notes

 


How to Install/Import?

VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Fluid System download

Fluid System

The untextured Dev1 asset› Description An easy-to-use, game ready system to add fluid storage and …