Matte Painting Skybox Pack: Chaotic Skies

FLYBY VIDEO: https://youtu.be/j9CVFAD6iZQ

Age of Flowmap is here! Now you can have the most epic skies with animation while keeping a great performance. Same use as in AAA games and Hollywood productions!

This version of the acclaimed sky pack features incredibly high detailed, apocalyptic storm clouds. I can say this is the most detailed and epic version I have made to date. Thanks to my new Houdini learnings and a 20 years of matte painting experience in the movie industry; I present you the ultimate solution to have epic sky spheres in your projects.

The pack has 6 movie quality high resolution (4k) 360 degree matte paintings that can be used to enhance your environments and give a cinematic look. Sources folder also has the original heightmap RAW and heatmap files.

The pack uses the Matte Painting Skybox Bundle Pack‘s flowmap animation system. All skies are fully animated. It’s a completely performance friendly blueprint system.

The skies have basic material instances to easily change color, contrast, exposure, speed and other animation features. I also included an 8k landscape with animated cloud shadows as a gift. For low end & high end computers, I have included both terrain/without terrain versions.

The skies are projected on to a sphere with UVs designed to serve as half domes. So the pack is not based on old 6 image based box system. It’s a sky dome.

I am a former digital matte artist so I hope you like my paintings. Please note that I made these paintings specifically for this pack. It doesn’t include the skybox images that can be found in my Elite Landscapes series or previous Skybox Packs.

Technical Details

Features:

  • 6 sky images
  • 4K
  • Blueprint based Flowmap Animation System
  • An 8K landscape

Texture Sizes: All skies are 4k.

Collision: None needed.

LODs: None needed.

Number of Meshes: 1 Static Mesh for Sky sphere.

Number of Materials and Material Instances: 5 Base Materials, 15 Material Instances

Number of Textures: 23

Supported Development Platforms: Desktop and Console.

Supported Target Build Platforms: Desktop and Console.

 


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