Middle Eastern Town Gigapack w/ Level PCG ( MET, Palace, Bazaar, City)

Description

 

Showcase Video

Nigh Lighting Updated Showcase Video

Walkthrough Video

Tech / Features Video

 

Update Notice:

 

Update 1 for the Middle Eastern Town Gigapack is complete ✅

Night lighting has been added to the project, enabling more atmospheric and visually rich scenes while enhancing overall mood and realism, especially in nighttime environments.

Update 2 for the Middle Eastern Town Gigapack (Arabian horse is in the rigging process ) is on the way ⏳

After months of development, we proudly present MET, Middle Eastern Town Gigapack, inspired by the legendary Round City of Baghdad (Madīnat as-Salām), one of the most iconic urban designs in human history.

 

This pack represents a deep dive into the heart of an ancient desert city inspired by Middle Eastern architecture, with 1000+ meshes, handcrafted modular buildings, props, marketplaces, and procedural foliage systems that bring the atmosphere to life.

 

Reimagined through the lens of architectural heritage and modern environment artistry, MET brings to life the soul of the 8th-century Abbasid Empire: domes, courtyards, bazaars, and palaces surrounded by water channels, gardens, and sand-colored city walls.

 

DISCLAIMER:

Note: This pack uses Nanite/lumen for lighting

 

The characters are not included. The project uses the MetaHuman plugin.

Male and female character clothes, as well as the camel and crocodile meshes with rigs, are included.

 

Need to enable Plugins:

Water enabled
PCG enabled
LandscapePatch enabled
ScriptableToolsEditorMode enabled
ScriptableToolsFramework enabled
PCGExternalDataInterop enabled
PCGGeometryScriptInterop

 

Middle Eastern Town Gigapack Includes:

 

  • A vast open-world map inspired by the 800 AD Abbasid Round City of Baghdad
  • 1000+ modular meshes for palaces, mosques, bazaars, houses, and props
  • Procedural foliage for city foliage, palm trees, water gardens, and palace courtyards
  • 80+ packed blueprint houses, bridges, courtyards, decorative elements for building your desert city
  • Detailed ornaments, carpets, pottery, and decorative assets
  • Compatible with Ultimate Level Art Tool (ULAT) for fast modular design
  • Nanite and Lumen ready for Unreal Engine 5 real-time performance

How to Install/Import?

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