Description
It’s freezing but the sights are worth it.
Note: If you are using UE5 you may need to increase the Exposure Compensation value in Post Processing Volume.
Note: Overall lighting may look slightly different when working with different engine versions.
Video
Video 01 (Outdated)
Features
• 64 Square Kilometers
• Surface Customization
• 1×1 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Global Normal Variation
– Distance Tessellation
– Displacement Fade
– Distance Fade
– Mask Modifier
– Cloud Panner
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Background Mesh
Technical details
PBR: Yes
Textures: Up to 8K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: No
[9] Material Function [5] Material Instance [1] Landscape [15] Texture [4] Material [3] MeshYou can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
