ABC’s Cel/Toon Shader V3

Description

This is a Cel/Toon Shader Post-Process Material designed to affordably suit the broadest assortment of scenes, assets, environments, and styles possible.

 

I am happy to receive feature requests for anything not included or supported, I want this product to be as useful and helpful as possible.

 

Documentation: https://docs.google.com/document/d/1W4zOYGGaPbTnZxRDsPsu7N2e5vNT_BzB5Vs-YMw2ja8/edit?usp=sharing

 

This shader supports all “Default Lit” materials including those using Emissive maps, Metallic maps, and Translucency. “Deferred Rendering” is supported, but “Forward Rendering” is NOT.

 

As of 01/09/25: Versions for UE 4 are no longer updated, if you encounter any issues please let me know and I’ll help you solve them as soon as possible!


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