Description
This plugin draws a cylinder mask from the camera to the player and renders the surfaces inside transparent. It’s a precise effect and does not affect the entire actor (compared with other solutions that fade camera occluders or fade objects).
Consists of an actor component that you add to the player character, and a material function to include in each material that should be affected by the masking.
Customizable:
- Width of the occlusion mask
- Static or animated perimeter
- Size and speed of animation
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