Nebula Forge 1.0

Description

Cinematic Trailer

How to Use

Nebula Forge is built with cinematic quality and ease of use at its core. It’s a powerful, blueprint-driven system designed to help you create expansive space scenes where multiple nebulae can be layered, blended, and art-directed with precision.

The system allows you to rapidly build large-scale space environments featuring vast nebula structures, star systems, and dynamic visual effects. Whether you’re crafting cinematic shots, trailers, or high-end visualisations, Nebula Forge gives you production-ready results with minimal setup.

While Nebula Forge is primarily designed for cinematic use, it also includes built-in performance controls to make real-time usage possible when used responsibly.

Add-ons Included in Nebula Forge

Nebula HDRI Skybox Pack
• 9 high-quality nebula skyboxes designed to complement the volumetric nebula system

Spaceship with Flight Controls
• Fully controllable spaceship for navigating and framing shots inside nebula environments

Black Hole System
• Black hole actor featuring gravitational lensing and an accretion disk for dramatic focal points

Nebula Forge Supports

• Large World Coordinates (LWC) for massive space scenes
• Generation of star systems based on nebula density and shape
• Large-scale volumetric nebula structures
• Blueprint-driven controls for nebula behaviour and star systems
• Custom heterogeneous volumetric shader
• Ability to freely fly a spaceship through space environments

Nebula Forge excels in cinematic workflows, offering full artistic control over scale, density, lighting, and composition. The system is ideal for close-up hero shots, wide establishing shots, and animated fly-throughs.

For real-time projects, performance-oriented settings are included to help balance visual quality and frame rate, but cinematic use is strongly recommended for best results.

 

Technical details

Number of Unique Meshes: 4

Vertex Count: 1,056,754

Collision: Yes, automatically generated

LODs: No

Number of LODs: NO/0

Rigged: No

Rigged to Epic or MetaHumans Skeleton: No

If rigged to the Epic or MetaHumans skeleton, IK bones are included: No

Number of Characters: 0

Vertex Counts of Characters: No/0

Animated: No

Number of Animations: 0

Animation Types (Root Motion/In-place): No/0

Number of Materials: 11

Number of Material Instances: 8

Number of Textures: 36

Texture Resolutions: 1024 – 16k

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: https://youtu.be/Fl7mYyL3sdc


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